jQuery UI : Learn how to Use Dialogs, Autocomplete, and More


With the jQuery UI library, you can apply the power and standards of jQuery to user interface design, complete with interactive elements, animation, and themeable widgets. This concise, code-heavy guide demonstrates how to harness interactive features that HTML5 lacks, including tabs, accordions, and dialog boxes. You’ll also learn how to program common but complex tasks, such as managing drag and drop and autocomplete, that make it easier for users to interact with your site.
This book provides a quick tour of how jQuery UI can improve your HTML pages, followed by standalone chapters that focus on each of the components in detail. If you’re a web developer or designer looking to enrich your website with new features—without having to dive into full-fledged Javascript—jQuery UI is a must.
This book covers the following extensions in version 1.8:
  • Tab management
  • Accordion menus
  • Dialog boxes
  • Buttons
  • Progress bars
  • Sliders
  • Date pickers
  • Autocompleters
  • Drag and drop management
  • Selection, resizing, and switching of elements
  • New visual effects


Getting Started with Flex 4 : An Adobe Developer Library Pocket Guide


Discover what's possible with the latest version of Flash Builder and Flex. This hands-on guide helps you dive into the Adobe Flash Platform: through a series of quick step-by-step tutorials, you'll learn the process of building, debugging, and deploying a complete Rich Internet Application with Flex 4. Each tutorial includes complete code samples and pre-built Flex components. Follow the tutorials in sequence or simply jump to the areas that interest you.
Ideal for experienced developers with or without a background in Flex, Getting Started with Flex 4 shows you how to take advantage of your existing skills. You'll quickly discover how easy RIA development can be.
  • Create a Flex application that retrieves, displays, and modifies database records
  • Easily add, update, and delete data in the database
  • Test and debug the application
  • Deploy your Flex application to a web server
  • Change the application’s appearance with styling and skinning
  • Use Flex components to add charts and graphs
"Alaric and Elijah do a great job of guiding a newbie Flex developer through the myriad of components offered by this hugely popular framework. Flex novices will find it well worth a read."
-- Jodie O'Rourke, Adobe Certified Expert (Flash Platform) & Community Professional Community Leader, Adobe User Group Program


Building iPhone Apps with HTML, CSS, and JavaScript : Making App Store Apps Without Objective-C or Cocoa


What people are saying about Building iPhone Apps w/ HTML, CSS, and JavaScript
"The future of mobile development is clearly web technologies like CSS, HTML and JavaScript. Jonathan Stark shows you how to leverage your existing web development skills to build native iPhone applications using these technologies."

--John Allsopp, author and founder of Web Directions
"Jonathan's book is the most comprehensive documentation available for developing web applications for mobile Safari. Not just great tech coverage, this book is an easy read of purely fascinating mobile tidbits in a fun colloquial style. Must have for all PhoneGap developers."

-- Brian LeRoux, Nitobi Software

It's a fact: if you know HTML, CSS, and JavaScript, you already have the tools you need to develop your own iPhone apps. With this book, you'll learn how to use these open source web technologies to design and build apps for the iPhone and iPod Touch on the platform of your choice-without using Objective-C or Cocoa.
Device-agnostic mobile apps are the wave of the future, and this book shows you how to create one product for several platforms. You'll find guidelines for converting your product into a native iPhone app using the free PhoneGap framework. And you'll learn why releasing your product as a web app first helps you find, fix, and test bugs much faster than if you went straight to the App Store with a product built with Apple's tools.
  • Build iPhone apps with tools you already know how to use
  • Learn how to make an existing website look and behave like an iPhone app
  • Add native-looking animations to your web app using jQTouch
  • Take advantage of client-side data storage with apps that run even when the iPhone is offline
  • Hook into advanced iPhone features -- including the accelerometer, geolocation, and vibration -- with JavaScript
  • Submit your applications to the App Store with Xcode
This book received valuable community input through O'Reilly's Open Feedback Publishing System (OFPS). Learn more at http://labs.oreilly.com/ofps.html .





jQuery Pocket Reference : Read Less, Learn More


"As someone who uses jQuery on a regular basis, it was surprising to discover how much of the library I’m not using. This book is indispensable for anyone who is serious about using jQuery for non-trivial applications."-- Raffaele Cecco, longtime developer of video games, including Cybernoid, Exolon, and Stormlord

jQuery is the "write less, do more" JavaScript library. Its powerful features and ease of use have made it the most popular client-side JavaScript framework for the Web. This book is jQuery's trusty companion: the definitive "read less, learn more" guide to the library.
jQuery Pocket Reference explains everything you need to know about jQuery, completely and comprehensively. You'll learn how to:
  • Select and manipulate document elements
  • Alter document structure
  • Handle and trigger events
  • Create visual effects and animations
  • Script HTTP with Ajax utilities
  • Use jQuery's selectors and selection methods, utilities, plugins and more
The 25-page quick reference summarizes the library, listing all jQuery methods and functions, with signatures and descriptions.


Learning iPhone Programming : From Xcode to App Store


Get the hands-on experience you need to program for the iPhone and iPod Touch. With this easy-to-follow guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks. Before you know it, you'll not only have the skills to develop your own apps, you'll know how to sail through the process of submitting apps to the iTunes App Store.
Whether you're a developer new to Mac programming or an experienced Mac developer ready to tackle the iPhone and iPod Touch, Learning iPhone Programming will give you a head start on building market-ready iPhone apps.
  • Start using Xcode right away, and learn how to work with Interface Builder
  • Take advantage of model-view-controller (MVC) architecture with Objective-C
  • Build a data-entry interface, and learn how to parse and store the data you receive
  • Solve typical problems while building a variety of challenging sample apps
  • Understand the demands and details of App Store and ad hoc distribution
  • Use iPhone's accelerometer, proximity sensor, GPS, digital compass, and camera
  • Integrate your app with iPhone's preference pane, media playback, and more